The Logi Ergo Lab - Ergonomic Keyboard & Mice Design

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LEARN, EXPLORE, MEASURE – REPEAT.

The Logi Ergo Lab is a human-centered and science-driven approach to designing, developing, and reinventing tools that help people feel better at work. Our unrelenting mission is to make the future of work more people-friendly through proven ergonomics.

NOT-FUN FACT

7%
of computer users in Germany experience pain or discomfort in the fingers, wrist, forearm, hand, shoulder, or elbow on a daily basisSource: Logitech proprietary research, 500 people, Germany, 2019

STAGE 1

WE UNDERSTAND THAT ANATOMY OF YOURS

It all starts with understanding the human body and all the ways work stresses, strains, and generally bends us out of shape. We study people of all genders, shapes, and statures to make sure we’re creating inclusive ergonomic solutions.

Illustration of 5 hands reaching for person holding magnifying glass

STAGE 1

WE UNDERSTAND THAT ANATOMY OF YOURS

It all starts with understanding the human body and all the ways work stresses, strains, and generally bends us out of shape. We study people of all genders, shapes, and statures to make sure we’re creating inclusive ergonomic solutions.

Illustration of 5 hands reaching for person holding magnifying glass

NOT-FUN FACT

7%
of computer users in Germany experience pain or discomfort in the fingers, wrist, forearm, hand, shoulder, or elbow on a daily basisSource: Logitech proprietary research, 500 people, Germany, 2019

STAGE 1

WE UNDERSTAND THAT ANATOMY OF YOURS

It all starts with understanding the human body and all the ways work stresses, strains, and generally bends us out of shape. We study people of all genders, shapes, and statures to make sure we’re creating inclusive ergonomic solutions.

Illustration of 5 hands reaching for person holding magnifying glass

NOT-FUN FACT

7%
of computer users in Germany experience pain or discomfort in the fingers, wrist, forearm, hand, shoulder, or elbow on a daily basisSource: Logitech proprietary research, 500 people, Germany, 2019

DID YOU KNOW?

Dozens of prototypes are created for every Ergo Series product – and all our mice are first sculpted by hand, meaning our designs often take organic, natural forms.

STAGE 2

OUR HUMANS DESIGN FOR OTHER HUMANS

Once we’ve got a hold on the anatomy at play, our design team gets to work crafting human-inspired forms – exploring the geometry that promotes comfort, and unearthing textures that feel soft to the touch.

Illustration of finger pressing keyboard keycap

STAGE 2

OUR HUMANS DESIGN FOR OTHER HUMANS

Once we’ve got a hold on the anatomy at play, our design team gets to work crafting human-inspired forms – exploring the geometry that promotes comfort, and unearthing textures that feel soft to the touch.

Illustration of finger pressing keyboard keycap

DID YOU KNOW?

Dozens of prototypes are created for every Ergo Series product – and all our mice are first sculpted by hand, meaning our designs often take organic, natural forms.

STAGE 2

OUR HUMANS DESIGN FOR OTHER HUMANS

Once we’ve got a hold on the anatomy at play, our design team gets to work crafting human-inspired forms – exploring the geometry that promotes comfort, and unearthing textures that feel soft to the touch.

Illustration of finger pressing keyboard keycap

DID YOU KNOW?

Dozens of prototypes are created for every Ergo Series product – and all our mice are first sculpted by hand, meaning our designs often take organic, natural forms.

TYPES OF TESTING

Muscle activity: we measure muscle contraction in the 6 key muscles used when mousing or typing.

Body posture: we measure the relative position of different body segments - with sensors placed on key areas of the neck, arm, and hand.

STAGE 3

WE BRING IN THE BRAINS FOR SOME TESTING

We hook all types of people up to muscle, posture, and pressure sensors – and put them to work using different prototypes. Then we geek out on all the data, graphs, and charts collected before feeding it right back to the design team.

STAGE 3

WE BRING IN THE BRAINS FOR SOME TESTING

We hook all types of people up to muscle, posture, and pressure sensors – and put them to work using different prototypes. Then we geek out on all the data, graphs, and charts collected before feeding it right back to the design team.

Animation of person surrounded by the word ergo

TYPES OF TESTING

Muscle activity: we measure muscle contraction in the 6 key muscles used when mousing or typing.

Body posture: we measure the relative position of different body segments - with sensors placed on key areas of the neck, arm, and hand.

STAGE 3

WE BRING IN THE BRAINS FOR SOME TESTING

We hook all types of people up to muscle, posture, and pressure sensors – and put them to work using different prototypes. Then we geek out on all the data, graphs, and charts collected before feeding it right back to the design team.

Animation of person surrounded by the word ergo

TYPES OF TESTING

Muscle activity: we measure muscle contraction in the 6 key muscles used when mousing or typing.

Body posture: we measure the relative position of different body segments - with sensors placed on key areas of the neck, arm, and hand.

REAL TALK

Heavy computer users perform

3 million
keystrokes

and move their mouse up to

17 miles (27 km)
each year

STAGE 4

WE MEASURE PERFORMANCE BY THE PIXEL

We fire up all of our fancy performance tests and make sure that while making people feel better we don’t compromise one pixel of performance. Nope - not one.

Illustration of person running a scroll wheel on a blue mouse

STAGE 4

WE MEASURE PERFORMANCE BY THE PIXEL

We fire up all of our fancy performance tests and make sure that while making people feel better we don’t compromise one pixel of performance. Nope - not one.

Illustration of person running a scroll wheel on a blue mouse

REAL TALK

Heavy computer users perform

3 million
keystrokes

and move their mouse up to

17 miles (27 km)
each year

STAGE 4

WE MEASURE PERFORMANCE BY THE PIXEL

We fire up all of our fancy performance tests and make sure that while making people feel better we don’t compromise one pixel of performance. Nope - not one.

Illustration of person running a scroll wheel on a blue mouse

REAL TALK

Heavy computer users perform

3 million
keystrokes

and move their mouse up to

17 miles (27 km)
each year